Tuesday, October 8, 2024 at 1:59 PM
Minecraft 1.21.2 Pre-Release 1
Experimental Features
Winter Drop
Creaking mob
- Creaking will not activate or freeze around players in Creative mode
- Creaking summoned from the Creaking Heart cannot be named with a Nametag
Creaking Heart
- Comparators attached to the Creaking Heart block will output a signal strength dependent on the distance to the connected Creaking
Changes
- Tweaked air bubbles UI
- Added an empty state for air bubbles along with a wobble when the player is drowning
- Added a popping sound when the bubbles pop in the UI
Technical Changes
- The Data Pack version is now 57
- Resource Pack version is now 41
Data Pack Version 57
- Added
disablePlayerMovementCheck
game rule (default: false) that disables player movement speed restriction- This behaves the same as the
disableElytraMovementCheck
rule, but applies irrespective of flying with Elytra
Item Components
minecraft:equippable
- Added field
camera_overlay
(optional): namespaced ID of the overlay texture to use when equipped- If not specified, no overlay is used
- The ID will address a texture under the
textures/
folder and automatically assumed to be .png
- For instance,
misc/pumpkinblur
addresses textures/misc/pumpkinblur.png
Particles
- Format of color fields in particle options is now more standardized:
- RGB fields can always be encoded either as a vector of floats (order:
[R,G,B]
) or as a single packed integer (order: RGB
) - ARGB fields can always be encoded either as a vector of floats (order:
[R,G,B,A]
or as a single packed integer (order: ARGB
) - Changed fields:
minecraft:trail.color
(previously accepted only integer)minecraft:dust.color
(previously accepted only vector of floats)minecraft:dust_color_transition.from_color
(previously accepted only vector of floats)minecraft:dust_color_transition.to_color
(previously accepted only vector of floats)
Resource Pack Version 41
- Added texture and sound for tweaked air bubble UI
- New texture added for empty air bubble
- Sound added for when air bubble pops
Fixed bugs in 1.21.2 Pre-Release 1
- MC-276360 Repeating command block data is often lost when moving it around in inventory
- MC-276604 Horse Armor no longer has enchantment glint
- MC-276815 Dyed bundles are missing the "filled" predicate
- MC-276965 Post shader ColorModulate uniform not reset properly after spectating spiders
- MC-276979 Lock field on containers and minecraft:lock data component do not get datafixed correctly when a \ is present
- MC-277017 Flaming arrows no longer extinguish when water or powder snow is placed in its location
- MC-277019 Execute command teleporting across dimensions does not use correct relative coordinates
- MC-277027 Shapeless recipes accept anything if one of their ingredients is an empty tag
- MC-277028 Bundles do not empty smoothly
- MC-277067 The high contrast and programmer art resource packs are displayed as being incompatible
- MC-277078 Trim advancements use recipe registry key
- MC-277108 The "below_name" scoreboard display mode renders with dark parts when custom colors are set
- MC-277111 Wandering traders can sell pale oak saplings even when they're disabled
- MC-277118 Creakings can spawn with doMobSpawning set to false
- MC-277131 Pale garden missing from #minecraft:is_overworld biome tag
- MC-277141 /rotate command is not restricted to permission level 2
- MC-277143 Horse armor has damage-related components
- MC-277144 Furnaces, blast furnaces, and smokers delete all of their contents inside them once reloaded after smelting items
- MC-277148 Pack filters removing recipes that the player has unlocked causes data pack loading to fail
- MC-277160 Pale hanging moss is often immediately destroyed when placed using the "/fill" command
- MC-277163 Map color for pale oak saplings is incorrect
- MC-277176 Team affixes have dark lines between them and the username in player name tags
- MC-277215 The game crashes when attempting to accept or reject already accepted or rejected realm invitations
- MC-277301 The enchantment glint isn't visible on thrown tridents that are enchanted or held in the hand in third person when using Fabulous graphics
- MC-277302 The enchantment glint isn't visible on shields that are enchanted in third person when using Fabulous graphics