Hello! In this week's snapshot we have addressed some important bugs related to village raid spawns, Bundles and Redstone.
Happy mining!
Experimental Features
Bundles
Selecting items in a Bundle is now only done by scrolling
Developer's Note: In previous snapshots you could select items in a Bundle with the number keys. We removed this because it was conflicting with hotkeys used by expert players, and it was not as useful now that the Bundle can have more than 10 items visible.
Changes
Raiders must find a place to spawn no more than 96 blocks vertically above or below the village center, or a raid will not start
It is now much less likely for raiders to not find a valid place to spawn when raiding
Technical Changes
The Data Pack version is now 51
Data Pack Version 51
Trial Spawner configurations in fields normal_config and ominous_config are now defined in registry trial_spawner
This allows for easier customization of Trial Spawner configurations in data packs
Inlined configuration data is still supported
Entities' rotation on the x axis is now clamped between -90 and 90
loot command now returns an error when trying to drop from block without loot table (like air)
Loot tables
Special loot table empty has been removed and is no longer defined in vanilla data pack
Sheep loot tables
Sheep now always uses a single loot table entities/sheep
Wool drops are still defined in sub-tables in entities/sheep/<color>, but they are now just dispatched from the main table
Note: mutton drop is now controlled by the main table, while sub-tables are responsible only for wool drop
Sheep shearing is now controlled by loot table found as shearing/sheep
Mooshroom shearing loot table
Mooshroom shearing is now controlled by loot table found as shearing/mooshroom
New conditions
sheep entity sub-predicate
New entity sub-predicate for testing sheep wool Fields: