The sixth pre-release for 1.18 is now available. This pre-releases squashes some more bugs. Additionally, we now save the game more often, similar how to you should remember to save backups more often.
Happy mining!
Changes in 1.18 Pre-release 6
The numbers of features in cave biomes have been tweaked
Technical Changes in 1.18 Pre-release 6
The game now saves chunks whenever there is time spare to reduce autosave spikes
Fixed Bugs in 1.18 Pre-release 6
MC-236947 Signature attribute is stripped from java records
MC-238930 Soul Sand and Soul Soil generate below the nether ceiling
MC-238959 Falling block placing at Y=1 changes into dropped item when landing on Y=0
MC-241409 Game crashes when terrain shaper data is missing
MC-241630 Temperatures don't properly get converted
MC-241767 Breaking a vine or ladder block while the player is climbing it while sneaking allows the player to hover in place indefinetly
MC-241820 Ocean Monuments upgraded from previous versions appears to have the bounding box shifted to chunk borders north and west
MC-241830 Windswept savannas in amplified worlds have the incorrect surface blocks
MC-241941 Nether bedrock roof can generate exposed
MC-242016 Dripstone doesn't generate at high y values
MC-242022 Game crashes when loading new chunks (Exception generating new chunk, caused by ArrayIndexOutOfBoundsException: Index 268435455 out of bounds for length 32)
MC-242479 Pointed dripstone makes holes in lava pools