In this snapshot you can be on your merry way across the beautiful Soulsand Valleys with your freshly enchanted boots. It's a bit scary to be fair, so these boots will help you out with that bit...
Added the respawn anchor that can set your respawn point in the Nether. Use while holding Glowstone to charge to a maximum of four charges - each respawn depletes one charge
Added polished basalt! Smelt your basalt to make it clean and shiny!
Warped and crimson nylium can now be bonemealed to get more of the strange new vegetation
Hoes are now the appropriate tool to mine sponges and wet sponges
Changes in 20w12a
When fishing, treasure loot can now only be obtained by fishing in open waters
Reduced the maximum distance a bee can wander away from its home hive when randomly wandering to around 22 blocks
Nether gold ore can now be mined with any type of pickaxe and drops a few gold nuggets
Parrots imitate hostile mobs less often
Parrots do not randomly imitate hostile mobs when gamemode is on peaceful
New mood detection algorithm for cave sounds
Technical Changes in 20w12a
Commands
spawnpoint
The spawnpoint command now supports being run in any dimension.
UUIDs in NBT
UUIDs stored in NBT are now represented as an array of four integers.
Example: {UUID:[I;1498693494,1027158888,1898994005,860320107]}
Along with that a couple of fields have been renamed:
OwnerUUID of tamed animals, area effect clouds, evoker fangs and projectiles is now simply Owner
TrustedUUIDs of foxes is now Trusted
target_uuid of conduits is now Target
Loot Tables
Entity Predicate
Added fishing_hook sub-predicate
fishing_hook
Check properties of the fishing hook
Parameters
to be open water if there are no blocks above water and no solid underwater blocks around, all water blocks are source
blocks and there are no bubble columns.
in_open_water - Matches whether the fishing location is open water fishing or not. A fishing location is considered
Fixed bugs in 20w11a
MC-3328 Dismounting an entity places riding entity / player half block too high
MC-64242 Silent tag is not working for some entities
MC-100342 Several Non-Ticking blocks are marked as ticking forcing the growth-algorithm to check chunks needlessly
MC-113809 Chorus Flower plant, Bamboo, Sugarcane, Cactus and other plants grow instantly when supporting block is replaced with same block type
MC-122128 Recipe book resets itself to closed state after death
MC-129137 Parrots imitating hostile mobs in peaceful is not that peaceful
MC-130137 Grass and mycelium don't decay underwater
MC-140545 Pathfinding prefers North (negative Z) direction
MC-148936 Parrot summoned with negative Age has smaller hitbox
MC-149375 Camera can be positioned inside of snow layers
MC-160959 Clicking onto a bed in daytime doesn't grant the advancement "Sweet Dreams"
MC-161754 Item duplication with chested donkeys, mules and llamas
MC-163918 Bees not animating their pollen gathering
MC-166980 Bees become stuck wandering to the north-west after completing a task, or randomly in large numbers
MC-168384 NBT-Tag "Silent:1b" doesn't work for bees.
MC-169965 Potion effect timers for higher levels can remain at 0:00 after the higher level has run out if multiple levels of the same effect were applied in descending order
MC-170584 Structure taiga_meeting_point_2 from zombie villages has 1 misrotated log
MC-170591 Misrotated floor blocks in desert_tool_smith_1 basement
MC-170773 Recipe book and filtering craftable do not stay open for blast furnace and smoker when (re)loading the world