Wednesday, June 17, 2020 at 2:45 PM
Minecraft 1.16 Pre-Release 8
Squish, squash is the sound bugs make when you squish them. Or was it squash them? Anyway, here's pre-release 8 with more bug fixes.
Fixed Bugs in 1.16 Pre-Release 8
- MC-114030 Structure blocks take and apply NBT data of entities and tile entities directly instead of a copy when loading and saving structures
- MC-127971 Trying to throw a trident while having a shield or bow equipped will make the trident appear backwards in your hand
- MC-153483 When Swapping Tridents between hands the trident being held doesnt swap visually, it just flips backwards
- MC-159820 3rd person reverse trident bug
- MC-179309 Trident animates backwards while eating
- MC-187953 Adding items to #minecraft:small_flowers item tag and feeding them to brown mooshrooms crashes the game
- MC-188746 Not selecting a biome for "Floating Islands" world type spawns an empty world
- MC-188859 Incorrect throwing animation for tridents
- MC-189007 When entering or leaving swimming mode both arms now move parallel instead of symmetrical
- MC-189782 Large ferns only drop one small fern when harvested
- MC-189858 Leads can disappear when transporting a mob through a nether portal
- MC-189937 Saddled pigs accumulate speed when ridden in water
- MC-189970 Selected worlds using keyboard nav does not enable world-specific options such as Play, Edit, Delete, and Re-Create
- MC-189973 ClassCastException when bee with passenger flies through village at night
- MC-190005 Piglins can spawn with gear with too many enchantments, including multiple enchantments of the same type
- MC-190036 Passive mobs do not spawn in floating island world type
- MC-190124 Grass decays too quickly when covered in water
- MC-190166 Game crashes when burning a tree in a custom dimension: java.lang.NullPointerException: Exception while ticking