Tuesday, June 1, 2021 at 3:43 PM

Minecraft 1.17 Pre-Release 3

Time for another pre-release, this time with some final tweaks to candles and more fixes for bugs and crashes!

Note that a bug has snuck into this pre-release making the game warn about every world as if it was experimental. This will be fixed in the next pre-release.

Changes in 1.17 Pre-release 3

  • Tweaked the textures of lit candles
  • Mobs rammed by goats will no longer retaliate
  • Axolotls and Glow Squids now only spawn in total darkness and where there's a natural stone block less than 5 blocks below the spawning space

The Caves & Cliffs Preview

Download the latest datapack.

Fixed Bugs in 1.17 Pre-Release 3

  • MC-203773 Lightning rod is floating when held in third-person
  • MC-215946 Game fatally crashed while exploring chunks (IllegalStateException: Accessing PalettedContainer from multiple threads)
  • MC-222223 Baby axolotls despawn
  • MC-223147 Vines aren't rendered with /setblock
  • MC-223227 Floating water caves in caves under the ocean
  • MC-224893 Replacing Chunk Futures causes several issues
  • MC-225077 Vines can spread upward to non-full blocks
  • MC-225344 Cave generation seems to be broken at seemingly random chunk borders
  • MC-226441 Lit candle texture doesn't change when on cake
  • MC-226514 Crash trying to start a world: Error: java.lang.NullPointerException: Cannot read field "u" because "☃" is null
  • MC-226660 "Double closing program" warnings upon closing the game
  • MC-226874 Player's owned player_head on mobs are flashing
  • MC-226956 Gravity blocks do not break when doEntityDrops is set to false
  • MC-226970 Stars are occluded by render fog
  • MC-227018 Changing or reloading resource packs does not reload core shaders until reloading a second time