Friday, February 14, 2020 at 1:20 PM

Minecraft Snapshot 20w07a

Ahh, a freshly baked snapshot! It undoubtedly smells better than the piglins that we just added...

Features in 20w07a

  • Endermen can now pick up some of the new Nether blocks
  • Endermen will no longer pick up Netherrack
  • Gave Hoglins some actual functionality
  • Added Piglins
  • Netherite blocks can be used as the base of a beacon and Netherite ingots can be used as the fuel for a beacon. Weird flex but ok.

Advancements

  • Piglins and hoglins are now required for Monster Hunter and Monsters Hunted

Hoglins

  • Hoglins are big aggressive beasts that live in crimson forests in the nether
  • They attack players on sight, so be careful, they can easily knock you off a ledge!
  • Hoglins drop pork and sometimes leather, but not willingly
  • You can breed hoglins by feeding them crimson fungi, but do so at your own risk
  • Hoglins get hunted by piglins sometimes, but they don't go down without a fight!
  • Despite this, hoglins and piglin aren't enemies - they are more like an ecosystem
  • Baby hoglins like to pretend they are tough - but don't worry, they are more like angry puppies with no teeth
  • Want to keep hoglins off your back? Pro tip: Hoglins hate the smell of warped fungi!

Piglins

  • Piglins are an aggressive civilization that live in the nether
  • They mostly hang around in the crimson forest, but you might find some in the nether wastes too
  • They think of players as target practice and will attack on sight
  • However if you dress appropriately they will see you as a respectable figure, or tolerable at least
  • Piglins are suspicious of strangers and if they see you opening a chest, or mining a block of gold, they will assume that you're stealing and will treat you accordingly
  • Piglins LOVE gold and get very distracted by gold items
  • Gold ingots are currency to piglins and you can throw ingots at them or right-click them with an ingot to barter for various goods
  • Piglins sometimes get hungry and hunt hoglins for food. Or they try at least. They results... vary.
  • Piglins prefer to hunt and fight in groups, and when a fight is happening everyone wants in
  • Piglins that somehow end up in the overworld become zombified fairly quickly
  • Piglins are creeped out by soul fire and zombified piglins, and will stay clear whenever possible
  • Wither skeletons are a historic enemy and piglins will attack on sight
  • Baby piglins are not as dangerous, but they can be mischievous so watch your back
  • ... and they like to play with baby hoglins

Fixed bugs in 20w07a

  • MC-65951 Armor stands fall through fences
  • MC-75328 /clear doesn't clear items in the inventory crafting grid
  • MC-79944 Various statistics overflow at 32-bit integer limit
  • MC-89043 Slime blocks moved by pistons often fail to bounce up the player
  • MC-93813 Snow golems throwing snowballs play arrow shooting sound
  • MC-94094 Snow golems don't drop their pumpkin when sheared
  • MC-94730 Endermen become passive when teleporting randomly during day while being aggressive
  • MC-132967 Mushrooms show as green dots on map
  • MC-133088 Missing translation string death.attack.magic.player
  • MC-135034 Burning mobs are extinguished by snow in cold biomes, but not in snowy biomes
  • MC-148067 Snow Golems Damaged by Snowfall in Mountain/Cold Biomes
  • MC-155977 Enchanting a book makes the book lose its name
  • MC-160053 Enderman keeps following the player after becoming neutral/passive
  • MC-166245 No sound for shearing snow golems
  • MC-167561 All players can make a dog stand up or sit down
  • MC-167692 Infested blocks don't spawn silverfish when blown up
  • MC-170816 Debug Pie freezes in place when closing F3 menu and stays there
  • MC-170846 Stacked walls create pillars when they should not, depending on the order of placement
  • MC-170848 Hoglin and zombie pigman spawn eggs look identical
  • MC-170849 Hoglin's hitbox is way too small
  • MC-170852 Breaking a warped or crimson doors drops two items in Survival mode
  • MC-170862 Soul "Lights" do not update walls
  • MC-170869 Soul fire lantern animation missing
  • MC-170881 Fire doesn't burn items
  • MC-170886 Alt+F3 debug graph no longer functions
  • MC-170899 Netherite cannot power beacons
  • MC-170939 Walls don't create pillars with string / tripwire above
  • MC-170951 Cannot teleport entities outside of the world
  • MC-171023 Walls don't stack properly in some directions when placed next to blocks
  • MC-171211 Observers no longer detect a piston base starting to retract
  • MC-171333 Killing a hoglin does not grant the 'Monster Hunter'/'Monsters Hunted' advancements
  • MC-172025 Several misrotated blocks at snowy_medium_house_2