The third pre-release for 1.21 is now available and it comes with even more bugfixes!
Additionally, we introduced some intentional but undocumented changes to the Wind Burst Enchantment in Pre-Release 1 last week. To remedy this, we're including those changes in this changelog instead.
Happy mining!
Changes
Wind Burst
Following changes were introduced in Pre-Release 1; The Wind Burst enchantment now bounces the player 7 blocks up per enchantment level
With great power comes great responsibility - and risk! At level 3, the enchantment will bounce the player 21 blocks up which doing some quick maths will hurt quite a bit when hitting the ground again
In other words, make sure you have a target locked in (or other means of mitigating the fall damage) before making contact with the ground again
Technical Changes
Data Pack version is now 48
Data Pack Version 48
replace_disc entity effect type is renamed to replace_disk
Fixed bugs in 1.21 Pre-Release 3
MC-252817 Placing a map into an item frame and removing it does not remove the green player marker
MC-267988 Tamed entities ignore their "LookAtPlayerGoal" distance and look in the direction of their owners from any distance when being stood up
MC-272194 Empty Attribute Modifiers lost during upgrade
MC-272565 Hanging leashed boats gain excessive upward momentum
MC-272577 Summoning any entity with rotation causes it to be rotated incorrectly
MC-272582 Mip-mapping not properly applied to moss carpet
MC-272661 Entities have incorrect rotations after loading or reloading a world