A chance to re-live the good old times appears in snapshot 22w16a with the ability to de-fragment a Disc - a new Music Disc, to be precise! This snapshot also comes with even more new music, tweaks to the Allay and to top it off it makes some random gameplay events slightly more predictable.
Enjoy!
New Features in 22w16a
Added new music
Added Disc Fragment 5 and Music Disc 5
Four new music tracks
The new music tracks are called Ancestry, Aerie, Firebugs and Labyrinthine
They play in certain biomes and in the main menu
Music Disc 5
A new music disc has been added to the game.
Unlike other discs, it can only be obtained by finding and crafting 9 Disc Fragments together
These Disc Fragments can be found rarely in Ancient City chests
Changes in 22w16a
Allay tweaks
Improved the predictability a number of gameplay elements
Frogs can now spawn on Grass, Mud, Moss Carpet, Mangrove Roots and Muddy Mangrove Roots
Froglights are now movable by pistons
Allay tweaks
Allay health raised from 10 to 20
Delay after item throw lowered from 5 secs to 3 secs
Item search range raised from 9 to 32
Movement speed changes:
Allay is now slower when just wandering
Allay is now faster when collecting items, going to the player or going to a noteblock
Throw arc has changed following community feedback
Predictability of randomized events
Some randomized events are now more predictable and no longer have a possibility of extreme behaviors.
Placement and velocity of things dropped from Droppers/Dispensers
Placement and velocity of items spawned from containers upon destroy
Randomized follow_range component attribute for mobs
Velocity of Horses spawned from skeleton traps
Blaze random position and randomized speed of Blaze projectiles
Randomized portion of damage and velocity of Arrows
Randomized flight pattern of Fireworks
Bobbing patterns and time until a fish for Fishing Rods
Technical Changes in 22w16a
LWJGL library has been updated to version 3.3.1
Added a heap memory allocation metric to the F3 debug screen
Added doWardenSpawning game rule
Updates to paintings
Painting
Paintings that are placeable in survival can now be controlled with the painting_variant/placeable tag
Added unused paintings from Bedrock edition (earth, wind, fire, water)
These paintings are not placeable by default, but can be added through a datapack
Fixed bugs in 22w16a
MC-81870 Editing entitydata of Painting does not reflect ingame until chunk reload
MC-111809 Paintings unrender when entity data is updated rapidly
MC-187188 Painting NBT and registry contain a typo: "Motive" instead of "Motif"
MC-226184 Axolotls pathfinding to water can sometimes fall in wide holes
MC-228049 Axolotl can't pathfind through open doors
MC-228174 Axolotls try to pathfind through 2 tall walls
MC-244957 "Search" Option in Social Interactions Screen is not labeled in the right order when using Tab
MC-245001 "Manage with Microsoft account" button in Social Interactions menu is not centered
MC-249084 No sound is present for placing a Bucket of Tadpole
MC-249092 Mangrove Stripped Log, Stripped Wood and Wood are in the incorrect order in the creative inventory