We're adding some new, fun and cute features in this week's snapshot. Spawn eggs just got cuter with new textures looking more like the mobs they spawn. Wolves are becoming even more unique with their own individual sounds. When a wolf spawns, it will get one of seven personalities, unrelated to their variant or biome. From cute to grumpy, each wolf will bark, growl, pant, whine, and express themselves in their own unique way. To top it all off, leaf litter will now look even better with new colors and we have made some tweaks to what color of sheep spawns in different biomes.
Have fun exploring!
New Features
Added new sound variants for Wolves
Overhauled the visuals of each Spawn Egg to improve readability and accessibility
Farm Animal variants
Sheep wool color in warm and cold biomes
Reverted the change from last week that allowed Blue, Light Blue, Cyan, Yellow, Orange and Red Sheep to spawn naturally in different biomes
Black Sheep will still be the most common type to spawn in cold biomes, and Brown Sheep will be the most common type in warm biomes
Pink Sheep will still be very rare and able to spawn anywhere where Sheep can spawn
Uncommon Sheep colors in Cold Biomes are gray, light gray, white and brown
Uncommon Sheep colors in Warm Biomes are gray, light gray, white and black
Leaf Litter
Leaf Litter is tinted based on which biome it's in
Spawn Egg visuals overhaul
Each Spawn Egg now has their own unique visual which captures the personality and character of the mob it spawns
Each egg visual varies in shape to reflect the in-world size of the mob it spawns
For example, smaller mobs tend to have a smaller Spawn Egg
Wolf Sounds Variants
Added 6 new Wolf sound variants with unique ambient, hurt, death, growl, whine, and pant sounds
The new sounds are part of variants that are called big, cute, puglin, angry, grumpy and sad
The original Wolf sounds now are used for the variant called classic
Every Wolf will have a random sound variant assigned to it from the 6 new variants and the original one
The sound variant is not related to the texture variant
Changes
Sheep's wool undercoat is now also colored when dyed, matching existing behaviour in Bedrock Edition
Sheep can now eat Fern blocks to match Bedrock Edition
Technical Changes
The Data Pack version is now 68
The Resource Pack version is now 53
Data Pack Version 68
Added data driven sound variants for Wolves
Biome effects has a new field dry_foliage_color that defines the color used for tinting blocks using dry foliage tinting
Wolf Sound Variants
Wolf sound variants can be data-driven by adding entries to data/<namespace>/wolf_sound_variant/<id>.json
The file contains the following fields which correspond to sound events to use for the specific behaviour:
ambient_sound
death_sound
growl_sound
hurt_sound
pant_sound
whine_sound
Item Components
blocks_attacks component
If the blocked damage has no position, the compared angle will be assumed to be the maximum 180 for horizontal_blocking_angle field of damage_reductions
Entity components
New component
wolf/sound_variant - namespaced id from wolf_sound_variant registry
Resource Pack Version 53
Added possibility to tint blocks based on a dry foliage color map
Updated textures for Spawn Eggs
New and updated sounds for Wolf sound variants
Added colormap texture for tinting dry foliage tinted blocks
Name of sheep_fur texture has been renamed to sheep_wool
Sheep now has a separate texture for its wool undercoat, which is dynamically recolored in-game
The name of this undercoat texture is sheep_wool_undercoat
Updated textures for Spawn Eggs
New textures have been added for all Spawn Eggs
Removed spawn_egg.png and spawn_egg_overlay.png
Equipment Assets
Equipment layers configured to be dyeable will now show if the dyed_color component is present on the item, even if the item is not in the #dyeable tag
New and updated Wolf sound variants
Sound files for the classic Wolf sounds have been moved into classic folder for the Wolf sound files
Removed unused howl sound
Added sounds for the new Wolf sound variants: big, cute, puglin, angry, grumpy and sad
Fixed bugs in 25w08a
MC-177522 Wolf barking and whining sounds are subtitled as "Wolf pants"
MC-280182 Shields can block some environmental damage sources
MC-280230 DeathLootTable field is incorrectly named DeathLoothTable