Thursday, October 10, 2024 at 1:57 PM
Minecraft 1.21.2 Pre-Release 2 Today we are shipping the second Pre-Release for 1.21.2 with some more bug fixes and Pale Hanging Moss changes. During this stabilization phase before the full release of Minecraft Java Edition 1.21.2 we are focusing on fixing bugs and don't follow the regular snapshot cadence of releasing on Wednesdays, so keep an eye out for the next pre-release.
Experimental Features Winter Drop Pale Moss Pale Hanging Moss now only drops when cut with Shears or destroyed using tool with Silk Touch Pale Moss Carpet is now more efficient to destroy with Sword Pale Moss Carpet now plays the correct step sound when walking over it Fixed bugs in 1.21.2 Pre-Release 2 MC-54532 Sneaking while falling on Slime Blocks inflicts fall damageMC-160810 Some items are held sideways in left handMC-266480 Breeze can jump on top of honey blocksMC-266494 Jump Boost does not affect the breeze's jumpMC-269851 Breeze idle animations are different than Bedrock EditionMC-275834 Jumping when falling onto a slime block no longer cancels the bounce effectMC-275941 Consumable item components with inlined sound event definitions cause undefined behaviorMC-276072 Tridents enchanted with Loyalty fly around drowned upon returning to themMC-276605 Throwing an ender pearl through a portal or gateway often results in the player being placed slightly too lowMC-276624 Nether portal can send you back when your ender pearl land in the portalMC-276716 Thrown ender pearl teleport position is inconsistentMC-276813 Minecraft no longer prints an error to the game log when trying to render a character without a defined glyph in the loaded fontsMC-276825 Transmute recipes allow air as outputMC-276906 Specifying a block tag in an item's can_place_on or can_break component in a recipe or loot table causes validation errorMC-276954 Ender pearl interaction with bubble columns is still brokenMC-276963 Mobs standing inside both lava and water produce the fire extinguishing sound every tickMC-276978 Mobs produce the fire extinguishing sound every tick while standing in lava in rainMC-277000 Entities can be damaged by fire without being ignitedMC-277073 Pale moss and pale moss carpets cannot be broken faster using hoesMC-277091 Pale oak boats are in the chest boats tag in place of pale oak chest boatsMC-277096 When selecting a biome in the single biome world type, there is no translation for the pale gardenMC-277135 Entity collision order is now locationalMC-277165 Particles produced upon creakings spawning are spawned one block too far to the eastMC-277175 #overworld_natural_logs block tag contains #pale_oak_logs instead of pale_oak_logMC-277212 The "options.accessibility.high_contrast_block_outline.tooltip" string is missing an article before the word "targeted"MC-277309 Missing translations for Pale Oak Wall (Hanging) SignsMC-277376 Consumable block animation inherits shield behaviorsMC-277389 Armor stand in the smithing table interface no longer render armor when appropriateMC-277392 The realms description text and the game mode text within the realms menu can intersect one anotherMC-277398 The horse armor equipping sound is unusually loudMC-277402 Horse armor doesn't render properly in horse inventory againMC-277404 Entities' limbs are incorrectly positioned for a brief second when entities are damaged while riding entitiesMC-277405 Mounts no longer receive damage when riding them through sweet berry bushesMC-277409 Text on glowing signs no longer looks different to text on normal signsMC-277417 /tp no longer works when run from a command block without context from "execute as"MC-277424 The pale garden can prevent trial chambers from spawningMC-277438 Wolf Armor no longer shows cracks when damagedMC-277452 Player idle timeout does not kick players