Wednesday, May 18, 2022 at 1:51 PM
Minecraft 1.19 Pre-release 1
Presenting the first pre-release of 1.19: The Wild Update!
From now on, you should mostly see bugs being fixed. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing on Wednesdays, so keep an eye out for the next pre-release ;)
As always, a big thank you to the community for your feedback, bugs reported, and awesome ideas throughout the snapshot series. Let the pre-releases commence!
Changes in 1.19 Pre-release 1#
- Slightly reduced the number of Mangrove trees in Mangrove Swamps
- Endermen, Skeletons, Wither Skeletons and Piglins now spawn in a wider range of light levels in the Nether (from light level 0 to 11)
- Item interaction vibrations are now emitted when you start or finish "using" an item with a start and finish state (such as Bows, Crossbows, Goat Horns, Shields, Food)
- Item interaction vibrations are now ignored when sneaking
- Placing items that aren't armor (such as Pumpkins and Skulls) in your headwear slot now plays a generic equip sound
Technical Changes in 1.19 Pre-release 1#
- Auto-completion is now available for the template argument to
place template
- Custom servers can now enable or disable chat preview for certain clients by sending a new network packet
- Now, a chat preview is also shown for chat-related commands, such as
/say and /msg
test-rainbow-chat has been removed from server.properties
Added Game Events#
note_block_play with a vibration frequency of 6
instrument_play with a vibration frequency of 15
Fixed bugs in 1.19 Pre-release 1#
- MC-94060 Equipping armor/elytra through inventory or dispenser doesn't play sounds
- MC-134892 PacketBuffer.writeString's max length is in bytes, while readString is in characters
- MC-209222 Attempting to open the Minecraft Realms menu claims that the client is outdated, even if the snapshot may be newer than the release
- MC-210279 Sculk sensors are not activated upon entities being summoned by a spawner
- MC-213915 Equipping armor through the inventory does not count as a vibration
- MC-218222 Distance value for Sculk Sensors is limited to integers
- MC-225195 Goats don't panic when tempted with their favorite food
- MC-230735 "FOV Effects" setting description is innacurate
- MC-249141 No subtitles are produced upon frogs stepping
- MC-249164 The entity.frog.tounge sound is misspelled
- MC-249209 Frogs don't panic when tempted with their favorite food
- MC-249260 Tadpoles are not tempted by slime balls
- MC-249328 Frogs can jump around while being tempted with slimeballs
- MC-249456 Tadpoles drop experience, unlike other baby mobs
- MC-249619 The comparator frequency of sculk sensors when you are stepping on it is the last frequency it heard
- MC-249711 Items collected off the ground by allays travel too high above their hitboxes
- MC-249757 'It Spreads' advancement is not a child of 'Monster Hunter'
- MC-249834 Swapping items to the player's off-hand can generate vibrations
- MC-249980 The Birthday Song advancement description doesn't capitalise the word Cake