Thursday, June 11, 2020 at 3:45 PM
Minecraft 1.16 Pre-Release 4
We've now released Minecraft 1.16 Pre-release 4, with tweaked spawn rates and another round of bug fixes.
Changes in 1.16 Pre-Release 4
- Tweaked hostile spawn rates in Warped Forests and Soulsand Valleys
Fixed Bugs in 1.16 Pre-Release 4
- MC-136085 Blocks attached to multi-block blocks are deleted when breaking the other half of the block
- MC-177463 Crash report "Connection:" field contains unuseful value (Object.toString())
- MC-179851 Attribute generic.movement_speed does not work in /attribute
- MC-180967 Advancement description JSON can ignore the first specified color
- MC-181498 Using a fire charge on top of fire briefly creates another fire on top of it
- MC-181556 Baby Zombified Piglins float while riding striders
- MC-181576 Worlds which are already open in another instance of Minecraft can be selected with arrow keys and tab
- MC-184613 End Stone generates in Floating Islands setting
- MC-184644 Cave buffet generator generates with netherrack, even if using a non-nether biome
- MC-186468 Although reload failed, the game will also tell you "Disabled data pack [XXX]"
- MC-187419 Hand animation is not played when feeding horses or donkeys with golden carrots
- MC-188352 Creative mode cow milking / mushroom stewing inconsistent with picking up placed fluids
- MC-188451 Game crashes when dispensing a shulker box from a dispenser "java.lang.NullPointerException: Exception while ticking"
- MC-188463 Transparent dropped items render in wrong order when behind entities when graphics setting is set to fabulous
- MC-188467 "Sound Director" in credits is too light compared to the rest of the text, and is missing an "S"
- MC-188517 Cannot create multiple empty tags in a datapack
- MC-188519 Clouds render on top of blocks
- MC-188528 Particles render on top of stained glass