Mangrove trees! Warm frogs! Mud blocks! More mangrove trees! Today, we’re happy to bring you the most mud-tastic Java snapshot to date!
Sure, it might be our only mud-tastic snapshot to date – but the important thing is that our new biome, mangrove swamp, now is available for testing, along with nitty-gritty features like the recovery compass and other, more technical tidbits.
Enjoy!
New Features in 22w14a
Added Clay renewability
Added Mangrove Trees
Added Mangrove Swamp biome
Added Echo Shard and Recovery Compass
Clay renewability
Placing Mud above a block that has Pointed Dripstone underneath will eventually turn the mud block into Clay
Mangrove trees
Introducing a new type of water-adapted tree that spawns propped up on roots
Have a chance of spawning a Bee Nest
Grows from Mangrove Propagules
Mangrove Swamp
Muddy! Murky! Magnificent! Welcome to the newest biome - the Mangrove Swamp
Located in warmer, more humid places where you'd normally find the Swamp biome in Minecraft
Here you can find Bees and Warm Frogs
The floor of this biome is coated with a thick layer of Mud, so be sure to pack your best boots
Have a nice boat ride under and around the larger-than-life roots of mangrove trees
Recovery Compass
A new Recovery Compass can be crafted with Echo Shards which can only be found and are unique to Ancient City chests
Unlike a normal Compass, the Recovery Compass will point to the last place you died
If you are not in the dimension you last died, or you haven't died yet in your world, it will randomly spin
It can be crafted with 1 Compass surrounded by 8 Echo Shards, which can be found in Ancient Cities
Changes in 22w14a
The Warden will now get angry at ALL living mobs that bump into it, not just players
Technical Changes in 22w14a
CatType fields on enitites with type minecraft:cat have been replaced with variant, with numeric values being replaced with string ids (so, for example, 5 becomes minecraft:calico)
Some mutually exclusive tests in entity predicate (player, fishing_hook, lightning_bolt and catType) have been collapsed to type_specific field
frog has variant field matching frog variant (minecraft:warm, minecraft:temperate or minecraft:cold)
slime applies for slimes and magma creams, has size field matching slime size (smallest is 1)
Advancements
Removed field location from triggers location, slept_in_bed, hero_of_the_village and voluntary_exile - it was handled exactly the same as player.location
New triggers
item_delivered_to_player
Triggered when an allay delivers an item to a player
Conditions:
player - a player for which this trigger runs
allay_drop_item_on_block
Triggered when an allay drops an item on a block
Conditions:
player - a player for which this trigger runs
location - a predicate for the block that the item was dropped on
item - a predicate for the item that was dropped
Fixed bugs in 22w14a
MC-207289 Sculk sensor wool occlusion has directional bias
MC-207635 Sculk sensors react differently to wool occlusion depending on the global direction.
MC-249075 Sculk shrieker isn't grouped with other sculk related blocks in the decorations tab of creative inventory
MC-249122 block.sculk_catalyst.bloom has no subtitle
MC-249254 Frogs eating named slimes or magma cubes isn't logged in console
MC-249384 Warden can create Light, barriers or structure voids particles when digging
MC-249386 The entity shadows of wardens are too small in relation to the size of their models
MC-249387 Warden's digging sound is the same as its emerging sound
MC-249400 The vertical movement of wardens when they're in liquids is too sensitive